


Stack just wanted to take a nap when grumbles started to fall from the sky! Dodge them, weave them and swerve to grab some coins as you find the source of your sleeping debacle… from above: the Grumblepuff, a fierce and ravenous foe who has no regard for nap time.

Seven videos covering key design ideas to encourage intuitive design - not just in your video games - but any media.
Form a solar system by moving a star around, collecting planets and star stuff in orbit. Use cards to boost your own progress or hinder your enemies.

In late 2022, as the Year 11 student on the panel, I spoke at the “Higher Education in 2040” opening session at the Tertiary Education Quality and Standards Agency conference.
You look after your frog you are presented with frog facts and different mini-games to help your frog to the next stage in its life cycle.




At Charmful, we focus on how the world can be more intuitive, fun and interactive. We have three active projects: STACK & the Grumblepuff from Above: play as STACK and fine the source of the grumbles. Words In: use your deduction skills to learn a language. PROTO & the Robotic World: program your trusty robot and stop the gnomes.
We're interested in improving systems by making them as engaging and as intuitive as possible, particularly in affordance (visual clues on how to do something – show, not tell) and its application to education. We use technology in new and unique ways and apply visual concepts to everything I do.
Stuart Director @ Charmful
