Stack just wants to take a nap, but grumbles keep falling from the sky! … Develop a healthy addiction to coins and find the source of your sleeping debacle.
Seven videos covering key design ideas to encourage intuitive design - not just in your video games - but any media.
Form a solar system by moving a star around, collecting planets and star stuff in orbit. Use cards to boost your own progress or hinder your enemies.
In late 2022, as the Year 11 student on the panel, I spoke at the “Higher Education in 2040” opening session at the Tertiary Education Quality and Standards Agency conference.
You look after your frog you are presented with frog facts and different mini-games to help your frog to the next stage in its life cycle.
I love science, technology, art, engineering, game design and user design. I serve on local and international student bodies and have loved competing in STEM and art competitions since I was eight, including VEX Robotics, space stuff, YICTE, Oliphant Science Awards and STEM Video Game Challenge.
I am interested in improving systems by making them as engaging and as intuitive as possible, particularly in affordance (visual clues on how to do something – show, not tell) and its application to education. I use technology in new and unique ways and apply visual concepts to everything I do.
Stuart Director @ Charmful